Musings on Our Fifth Session

Session 5 of our War of the Burning Sky campaign was the best session yet! Not only did we get six hours of gaming in, five of those hours were solid roleplay; the session’s combat only lasted one hour. We finally hit...

Redesigning Encounters: Shocking Revelation

As I wrote about in Redesigning Encounters: Ambush!, while DMing the War of the Burning Sky campaign, I’ll be updating encounters to the Monster Manual 3 design shift. Doing this fills a very specific purpose—it...

Keeping Track of Conditions

Keeping track of conditions is the one thing 4th Edition doesn’t make easy. During the first few levels, things aren’t too bad. Occasionally, someone will be slowed or immobilized; nothing too complicated....

Redesigning Encounters: Ambush!

War of the Burning Sky’s conversion from 3rd Edition came at a time before Wizards of the Coast had perfected monster design. Because of this, every creature in The Scouring of Gate Pass is built using the original...

A Model Way to Play,...

In 2002, a small industry made its way to the tabletop roleplaying scene:...

The Player From Hell

In September of 2006, I had the privilege and horror of meeting someone who would...

Miniatures and Motiv...

The D&D Miniatures line features hundreds of ready-to-play miniatures from the...