An Action Point Every Encounter Feb03

An Action Point Every Encounter

For a while, I’ve thought about awarding an action point every encounter instead of after every two encounters—or once every milestone. The main reason is because I easily forget which encounter is a milestone...

Retraining Nov24

Retraining

On page 87, the Rules Compendium defines retraining as: Sometimes a player makes decisions when creating or advancing a character that he or she later regrets. Perhaps a chosen power isn’t working with the character...

Telling Players to Use Dailies Nov22

Telling Players to Use Dailies

I was thinking about something: Our campaign has done away with the 15-minute work-day, mostly because we rarely get more than one combat encounter in per game day. The big reason for this is because the campaign is focused...

Asking for Perception Nov07

Asking for Perception

I don’t know why this bothers me as much as it does, but when a DM asks a player to roll a Perception check, I can’t help but feel they’re doing it wrong. In 4th Edition, you have two ways of viewing the...

A Lesson Learned at ...

PAX Prime took place on August 26-28 in downtown Seattle, Washington. I’d...

Redesigning Encounte...

The group’s encounter with Shealis was different than those that had come...

Using Fortune Cards Jun20

Using Fortune Cards

At first, I wasn’t completely sold on Fortune Cards. How would they work?...

Can I Get a Fluffer? …Part III Jun20

Can I Get a Fluffer?...

If it wasn’t obvious by now, I love fluffing. I’ve altered the...

Massaging Treasure Parcels Jun19

Massaging Treasure P...

At the end of 2010, I detailed how I deal with magic items in 4th Edition games. In...

Do Cover and Concealment Penalties Stack? Jun19

Do Cover and Conceal...

For example, let’s say a kobold is hiding at the base of a tree; he is...

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