As you can see, I’m quite a bit behind! I’m working on the backlog, so expect new posts soon!
An Action Point Every Encounter
posted by dmmagic
For a while, I’ve thought about awarding an action point every encounter instead of after every two encounters—or once every milestone. The main reason is because I easily forget which encounter is a milestone...
A Model Way to Play, Part III
posted by dmmagic
This is Part III of a 4-part series that reviews a bit of the history behind papercraft, provides direction on where to begin, and then delves into some expert tips and tricks. Part II discussed the tools, materials, and...
Retraining
posted by dmmagic
On page 87, the Rules Compendium defines retraining as: Sometimes a player makes decisions when creating or advancing a character that he or she later regrets. Perhaps a chosen power isn’t working with the character...
Telling Players to U...
posted by dmmagic
I was thinking about something: Our campaign has done away with the 15-minute...
Asking for Perceptio...
posted by dmmagic
I don’t know why this bothers me as much as it does, but when a DM asks a...
Musings on Our Eight...
posted by dmmagic
This week saw a major addition to those who would return order to the world of the...
A Lesson Learned at ...
posted by dmmagic
PAX Prime took place on August 26-28 in downtown Seattle, Washington. I’d...
Redesigning Encounte...
posted by dmmagic
I decided to play Street Assault differently than it was written; instead of an...
Musings on Our Seven...
posted by dmmagic
The last month has seen a lot of changes to our roster. First, Brian went and got...
Redesigning Encounte...
posted by dmmagic
The Spy Headquarters encounter was my favorite so far and not because it was a...








