New Posts Coming Soon Sep06

New Posts Coming Soon

As you can see, I’m quite a bit behind! I’m working on the backlog, so expect new posts soon!

An Action Point Every Encounter Feb03

An Action Point Every Encounter

For a while, I’ve thought about awarding an action point every encounter instead of after every two encounters—or once every milestone. The main reason is because I easily forget which encounter is a milestone...

A Model Way to Play, Part III

This is Part III of a 4-part series that reviews a bit of the history behind papercraft, provides direction on where to begin, and then delves into some expert tips and tricks. Part II discussed the tools, materials, and...

Retraining Nov24

Retraining

On page 87, the Rules Compendium defines retraining as: Sometimes a player makes decisions when creating or advancing a character that he or she later regrets. Perhaps a chosen power isn’t working with the character...

Telling Players to Use Dailies Nov22

Telling Players to U...

I was thinking about something: Our campaign has done away with the 15-minute...

Asking for Perception Nov07

Asking for Perceptio...

I don’t know why this bothers me as much as it does, but when a DM asks a...

Musings on Our Eight...

This week saw a major addition to those who would return order to the world of the...

A Lesson Learned at ...

PAX Prime took place on August 26-28 in downtown Seattle, Washington. I’d...

Redesigning Encounte...

I decided to play Street Assault differently than it was written; instead of an...

Musings on Our Seven...

The last month has seen a lot of changes to our roster. First, Brian went and got...

Redesigning Encounte...

The Spy Headquarters encounter was my favorite so far and not because it was a...

Musings on Our Sixth...

Session 6 was a spectacular session! My closest friend and the best man at my...

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